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Warzone Season 3 Reloaded Patch Notes

MODES​

Champion of Caldera

This year could arguably be a strong one for Warzone solo players, with Rebirth Resurgence Solos being a fast-paced variant of the traditional Battle Royale free-for-all, and Caldera Clash being an awesome way to level up Weapons.

With Classified Arms Reloaded, Solo players will get another high-intensity limited-time mode and – as the name suggests – fight to become the Champion of Caldera.

This mode will feature 150 maximum Players and a single, continuously closing circle in a Battle Royale-style fight for survival.

All Operators will drop in with their Custom Loadout, a Gas Mask, and a single Redeploy Extraction Token. The item pool is slightly altered to emphasize equipment not normally found in Loadouts and rare Weapons. Collect Cash to visit an upgraded Buy Station, which features the Advanced UAV and even the Specialist Bonus for a hefty fee.

Most notably: kills in this game mode immediately refill player Health, Equipment, and Ammunition, incentivizing would-be Champions to play aggressively and eliminate the competition directly to have the best chance at victory.

GAMEPLAY​

Before we jump into the many changes outlined below, we want to share the key pillars that we have focused on for the Season Three Reloaded update. We believe this will help Players understand the design intentions behind all of the changes and how they add up to cohesively improve the core Warzone gameplay loop over the season ahead.

Each of the gameplay changes can be separated into 3 core areas of focus, with an overall emphasis on improved reasons to loot in the mid-game and creating new Player stories:

  • More Counters: There are still some very powerful mechanics in Warzone and we need to provide counterplay measures to each gameplay loop for more interesting engagements.
  • More Movement: Player rotation opportunities are core to the Warzone experience and we see how much our Players love advanced movement techniques so have expanded this into new avenues.
  • More Playtime: Simply put; more time playing, less time spectating. Warzone has always been a leader in second chance mechanics and we wanted to further develop this aspect of Warzone to improve the chances of a successful mid-to-late game regain.
We fully expect this update to influence how our Players experience Warzone in a positive way. We are excited to see the new stories emerge from the community in the weeks and months to come. And, as always, we will be monitoring closely for feedback and finetune where necessary.

COUNTERPLAY

  • New Perk “Serpentine”
    • Reduces incoming damage if the Player is sprinting.
We are bringing in this new Perk from Vanguard that some of our Players may already be familiar with. Our internal playtests highlighted the counter to ranged engagements especially in large open spaces while still beneficial in smaller spaces. Serpentine creates a buffer between finding cover and it provides a boon to Players that rotate often in their engagements. The attacking Player receives clear feedback that their target countered their incoming shots with a Serpentine icon being displayed.

  • New Lootable Perks | All Maps & Modes
    • Serpentine
    • Tune Up
    • Tracker
    • Hardline
    • Kill Chain
    • E.O.D.
We have been really happy with the response to Perk Satchels being added to ground loot so we have expanded the list, alongside the inclusion of the new “Serpentine” Perk. We’re also bringing all of them to Rebirth Island.

  • New Field Upgrade “Radar Jammer” | All Maps & Modes
    • Players can deploy this Field Upgrade to scramble the Tac Map of enemy Players and prevent airborne Killstreaks from being used in the localized area.
    • Has an effective radius of 125 meters
    • Effect lasts for 45 seconds
    • Susceptible to being hacked by a Player with an Engineer Perk
    • Can be attached to vehicles to become mobile
  • New Lootable Loadout Drop Markers | Caldera Modes
    • Ground loot now includes a rare chance to spawn a Loadout Drop Marker
Once Players have been to the Gulag, it can often be challenging to get back into rotation to stand a chance of going on to win. We wanted to give Players that rare chance of striking it lucky and finding a way to counter a previous loss that gets them back into the game.

MOVEMENT

  • High Value Loot Zones | Caldera Modes
    • These zones are represented on the Tac Map by a very appropriate “$” sign and will provide the best looting opportunities.
We’ve enjoyed seeing how the addition of this new system has pulled Players into landing at POIs they otherwise wouldn’t have planned to land - so it is now available in Battle Royale game modes. We expect this to be a popular feature, both for promoting early engagement opportunities as well as late-game restock opportunities.

  • New Underground Transit System | Caldera Modes
    • New fast travel system with 14 access points, indicated on the Tac Map and minimap by a silver “vault door” symbol.
    • A lighting system will provide intel and help navigate Player decisions.
Warzone has had several Fast Travel systems over its lifetime, everything from Subways to Red Doors. With this new Underground Transit System on Caldera, we have leveraged all the learnings from the previous experiences to create what we believe to be the ultimate method for moving around Caldera quickly.

 

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