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DreamCam is a virtual reality website where over 1000 girls to suit your every whim

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DreamCam is found at the intersection of VR, AR and WebCam. This is what everyone has been dreaming about — you can now not only just watch the girls, but thanks to innovative tech, be transported to the same room they’re in! Think teleportation!
There are more than 1000 girls there, but for now let’s focus on the technology that brings them to you.

The DreamCam project can make your darkest dreams come true, 100% discreetly.

Dreamcam VR camsite from a technical standpoint

Camsites are nothing new - they are the go-to way to enjoy yourself online for those who are looking for a more real and personal experience.
When using VR camsites, you can feel like the model Dreamcam streams work on any VR platform that has a web browser. If it’s a PC HMD, you can easily open the site in Chrome, Firefox or any other browser. The same goes for mobile headsets like Cardboard or Daydream. However, if you use an all-in-one device like Quest, you can open the site in Oculus Browser and immediately start watching. The VR stream will adapt to your headset and enable head tracking. You can also zoom in to have a closer look at certain parts.

The Camera

Dreamcam’s streams offer high-resolution 180° VR video, and that is achieved thanks to the VR cameras. While only a couple of years ago VR rigs cost tens of thousands of dollars and were available only for professional and enterprise use, nowadays you can buy excellent 360° and VR cameras for below 1000 dollars.

While 360° cameras like Insta360 One X2 or GoPro Fusion already offer great immersion, allowing you to look around, proper virtual reality cameras are the next level. VR cameras usually have two lenses to simulate the depth perception and parallax of our own eyes, so you will feel the dimensions and distance of objects in your view.

Depth perception is extremely useful for 18+ content, as the human body has a complex and intricate kind of beauty that’s hard to recreate with just a flat video. Some of the best multi-lens consumer VR cameras are Vuze Plus and Insta360 Pro.

You’ll be surprised how real this can look! If you want to try something new, something you haven’t experienced before, and forget about the outside world for a bit…

Follow the link to learn more http://dreamcam.com
 

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Virtual Reality In Gaming Market Research Shows High Growth Rate Of 29%

Virtual reality in gaming market consists of sales of virtual reality gaming hardware and software devices by entities (organizations, sole traders, and partnerships) that offer the ability to take players into the game in real-time. Virtual reality technology uses computing hardware, software, and other VR peripherals to create virtual environments that immerse the user in the game's 3D environment.

The global VR in gaming market size is expected to grow from $9.39 billion in 2021 to $12.13 billion in 2022 at a compound annual growth rate (CAGR) of 29.2%. The change in the virtual reality in gaming market growth trend is mainly due to the companies stabilizing their output after catering to the demand that grew exponentially during the COVID-19 pandemic in 2020. The virtual reality in gaming market is expected to reach $33.65 billion in 2026 at a CAGR of 29%.

How 5G Is Shaping The Virtual Reality In Gaming Market

5G VR cloud is a combination of cloud, virtual reality, and 5G connectivity in gaming. Major companies operating in virtual reality in gaming sector are focused on developing 5G based VR cloud games to offer customers low latency and high bandwidth services. For instance, in May 2020, Archiact, a Canada-based VR games studio merged with Migu Co. Ltd., a China-based consumer technology company to bring VR games to its 5G cloud gaming platform. Archiact states that by teaming with Migu, it will be able to work together to establish the vision of 5G VR cloud gaming, making VR even more available.

Virtual Reality In Gaming Market Overview

The main types of components in virtual reality in gaming are software and hardware. Virtual reality gaming software builds immersive 3D environments which can be used in VR games. The virtual world is created by software developers, who create a virtual environment for users so that they can interact with the place and objects in that environment. The different types of games include racing, adventure, fighting, shooting, mystery thriller, puzzle, and science fiction and use various devices such as personal computers, gaming consoles, mobile devices. Such software is used by verticals including commercial spaces and individuals.

Key Players And Their Activity In The Virtual Reality In Gaming Industry

Major players in the virtual reality in gaming market are Facebook Technologies LLC., Google, HTC Corporation, Samsung Electronics Co. Ltd., Fove Inc, Sony Interactive Entertainment LLC, Nintendo Co. Ltd., Razer Inc., Oculus HR, Microsoft Corporation, ZEISS Group, Advanced Micro Devices, Sega Corporation, Kaneva LLC, Nvidia, Qualcomm, bHaptics Inc., and Electronic Arts Inc.

Mergers and acquisitions help players maintain their position in the market. In February 2020, Facebook, a US-based social networking service company acquired Sanzaru Games for an undisclosed amount. Sanzaru Games is a US-based video game development company. This acquisition enabled Facebook's persistent interest in propping up VR gaming firms and aligning them around their goals while allowing them to operate autonomously.
 

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Brief History of Webcams​

The first webcam was developed in 1991 by a Cambridge University professor. Although it was quite primitive, it was the first webcam to stream video of the Trojan Room coffee pot. The coffee pot camera was installed on a computer in the Trojan Room of the Cambridge Computer Laboratory and provided live images on the internet. At that time, there were only individual webcams that only worked if you had a direct link to them.

However, it wasn't until the mid-1990s that cameras became readily available. One of the most influential early adopters was JenniCam - a webcam set up by Jennifer Ringley in 1996. Ringley would leave her webcam on for guests to admire her apartment, but she also served as an inspiration for other online users.

With the growth of technology, more features have been added to the webcam industry. Webcams can now do more than just capture images; they can also capture videos, record audio tracks, and even send emails to others over the internet. This has led to an increase in demand for webcams around the world. In fact, it is estimated that the global webcam market size by 2025 will hit $10+ billion.

Webcams Today​

Webcams are nowadays used by businesses in video meetings, gamers in live streams, friends when chatting, and, of course, adult cam sites such as Dreamcam. There are endless opportunities where webcams are used. In the past years, webcams were only used for online chats with family members or long-distance friends. Here are some of the most popular ways to use webcams.

Video Chatting​

This is perhaps the most common use for webcams. It allows you to have face-to-face conversations with your friends, family, and colleagues all over the world. Some of the most popular video chat sites are Skype, Zoom, and Teams. During the pandemic, video calls rapidly became much more popular as work meetings had to take place online.

Streaming​

There are many websites that allow you to broadcast yourself on live video. You can stream your own content or participate in other people's streams as a viewer. Some streaming sites also allow viewers to send money or gifts through their sites as a form of funding for the streamer. Some of the most popular webcam streaming sites are YouTube Live, Livestream, and Twitch.

Security Monitoring​

Many people set up webcams inside their homes so that they can monitor activity within their homes remotely via their computer or smartphone. These types of cameras can be used to keep an eye on pets while you are away from home. You can also set up outdoor security cameras to protect against intruders or vandalism.

Education​

Teachers use webcams to teach their students from a distance. The students are able to interact with the teacher, ask questions and even participate in polls or tests. This makes it possible for students who cannot go to school for one reason or another to learn.

Conclusion​

Today's webcams are more diverse than ever. There is a webcam choice for every room, occasion, and situation imaginable. They are smaller, more effective, sleeker, and easier to use, and at the same time, they are cheaper than ever before.
 

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Dreamcam VR camsite from a technical standpoint

Camsites are nothing new - they are the go-to way to enjoy yourself online for those who are looking for a more real and personal experience. Unlike regular porn videos, which are completely static, camsites offer you to chat with the model, give donations and make specific requests.

So it makes sense that with VR getting more popular, someone will marry the personal touch that camsites provide with the immersion of virtual reality. When using VR camsites, you can feel like the model is actually in front of you. You might be wondering how this all works, as it’s a technically impressive process. In this post, I’ll describe the technical intricacies of Dreamcam.

The VR

Ten years ago, when the first Oculus Rift came out, it was a burdensome ordeal to get it running. You had to have a beefy gaming PC and connect the device to your computer with a bundle of cables. While it was impressive for 2012 standards, technology hasn’t rested on its laurels and modern HMDs are much lighter and more convenient to use.

Nowadays, the best gaming headsets such as Valve Index, HTC Vive Pro 2, Reverb G2 and others offer much higher resolution. On the other end of the spectrum, portable VRs have become better too. What used to be made from literal cardboard where you stuff your phone in ten years ago has now become a sprawling market with great all-in-one wireless products like Quest 2.

Dreamcam streams work on any VR platform that has a web browser. If it’s a PC HMD, you can easily open the site in Chrome, Firefox or any other browser. The same goes for mobile headsets like Cardboard or Daydream. However, if you use an all-in-one device like Quest, you can open the site in Oculus Browser and immediately start watching. The VR stream will adapt to your headset and enable head tracking. You can also zoom in to have a closer look at certain parts.

The Camera

Dreamcam’s streams offer high-resolution 180° VR video, and that is achieved thanks to the VR cameras. While only a couple of years ago VR rigs cost tens of thousands of dollars and were available only for professional and enterprise use, nowadays you can buy excellent 360° and VR cameras for below 1000 dollars.

While 360° cameras like Insta360 One X2 or GoPro Fusion already offer great immersion, allowing you to look around, proper virtual reality cameras are the next level. VR cameras usually have two lenses to simulate the depth perception and parallax of our own eyes, so you will feel the dimensions and distance of objects in your view.

Depth perception is extremely useful for 18+ content, as the human body has a complex and intricate kind of beauty that’s hard to recreate with just a flat video. Some of the best multi-lens consumer VR cameras are Vuze Plus and Insta360 Pro.

Final Thoughts

As VR becomes more accessible, so does adult entertainment. If you want to experience a truly immersive video stream where you can chat with beautiful models and make requests of various naughtiness, it’s now possible in virtual reality. Best of all, it doesn’t require any setup or apps, and you can start it in your device’s web browser.
 

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Haptic Gloves From Meta And Their Applications

The Metaverse is coming!

In all honesty, it is already here. Any multiplayer video game or even Facebook group is a metaverse in its own right. However, no one could have missed Meta’s push for the rebirth of the internet in what has been named the Metaverse.

Furthermore, we are all to experience this with our VR headsets. However, the technology is still far too expensive to reach the same kind of household adoption that smartphones and computers have achieved. It does not stop there either; Meta recently presented their haptic gloves in an effort to merge reality with VR even more.

Haptic Gloves - What Are They Exactly?

If this is news to you, haptic gloves are, simply put, the VR headset for your hands. When putting a pair of these gloves on, you can expect them to provide a physical sensation when you “touch” objects in a virtual environment. Meta is not the only company developing this technology, but they are at the forefront of making it consumer-ready.

How does it work?

In the case of Meta's haptic gloves, they have 15 actuators on each glove. These actuators are ridged plastic pads that will also inflate to simulate pressure. As for where these sensors are placed, they are, of course, put on areas we use when touching things in the real world: fingertips, palms, and the underside of our fingers.

The gloves also have white markings on the backhand to allow cameras to track your hand movements.

What Is The Big Deal About Haptic Gloves?
Much like VR headsets, the gloves will bring virtual environments even closer to reality as well as help us achieve greater immersion in games or meeting places.

Let us consider games first and look at some that have been adapted for VR. Two big games that almost everyone knows of are Skyrim and Minecraft. VR headsets already make the gaming experience much more immersive. With gloves added, we might be able to “feel” the weight of the greatsword or the texture of a slime block when playing.

Social Spaces And Experiences

If we look at the haptic gloves from a more socializing perspective, VR already provides us with interactive meeting rooms. Let’s say you and your friends meet up in a café setting in a VR space. Adding gloves to your equipment could help you immerse yourself more because you could feel the cup in your hands, a semblance of the texture of the table, and even hug your friends.

Workspaces And Learning

Meta is pushing hard for their virtual workplaces, meaning meeting rooms in VR instead of Zoom calls. The haptic gloves will undoubtedly play a part in making you feel more immersed in these as well.

VR is already used for training purposes. The addition of these gloves could, among other things, help reinforce certain training aspects, such as for pilots and surgeons, as highlighted by Roundtable Learning.

The Adult Industry

This additional way of experiencing digital environments will, of course, also find its way into other industries. One of them will most likely be the adult entertainment sector, where haptic gloves could prove a game-changer. Sites like Dreamcam might provide VR services where customers can actually feel every curve of a model's body.

Conclusion

The technology behind haptic gloves is moving forward fast. While Meta’s gloves may need some additional development, other brands are already available on the market, albeit still expensive. These haptic gloves provide us with a whole new way of experiencing virtual realities. How far we will take this technology remains to be seen.
 

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Google and the Future of VR/AR

According to independent research, VR and AR technology are expected to grow exponentially in the next decade. AR/VR will be at the heart of the digital transformation, and several major companies have already taken the plunge.

A report filed by the International Data Corporation found that the AR/VR market is expected to grow from $12 billion in 2020 to $72.8 billion in 2024. That’s a five-year annual growth rate of over 54%! Let’s take a deeper look into what’s fuelling this growth.

An Overview of the Current Situation
While North America possesses the largest AR/VR market, the Asia-Pacific market is steadily growing. China, India, South Korea, and Japan are experiencing high demand for VR gaming gear. However, the industry suffers from the lack of effective UX and slot improvements in underdeveloped countries.

Tech giants have made several significant breakthroughs in implementing AR/VR technology with smartphones and tablets. The industry is further consolidating both technologies to produce a mixed reality. The crucial factors behind this mission's success will be the adoption pace of laptops and tablets and the sheer number of players interested in experimenting with AR/VR.

The hardware market continues to lead the software market in terms of revenue. But with AR/VR in the mix, the equation could change. Apart from the entertainment industry, the healthcare and retail sectors will join the adoption process.

Making Money With AR/VR
With the mass implementation of AR/VR, content growth is guaranteed. As more players are introduced to an alternate reality, the number of mainstream companies developing VR gear like Google, Oculus, Samsung, Sony, HTC, etc., will increase.

As users continue downloading AR/VR content on their smartphones from Google Store, Oculus Store, etc., the demand for 360-degree videos will increase, urging content creators to focus on the newest trend.

Another significant feather in the cap of AR/VR is its utility in the training sector. Employers can use the technology for training and promotional purposes. While companies like Walmart, UPS, and Boeing are currently using AR/VR for training purposes, the practice is projected to increase significantly.

How Does Google Fit into the Picture?
Google is the latest tech conglomerate to dip its fingers in AR/VR tech. According to several reports, Google is on its way to building a new VR headset. Rumored to be codenamed Project Iris, the company hopes to announce the product by 2024 officially.

Since the device is in its nascent stages, little is known about its capabilities or tech specs. Here’s the gist of whatever little information is floating around the internet.

  • Project Iris uses a custom Google processor, which could find its way into the upcoming Pixel smartphone.
  • The device will add custom images and videos to the live feed.
  • The project currently has 300 members, although Google has plans to add hundreds more to the team.
  • The team behind Project Iris is thought to be the same group working at North before Google took over the company. North specializes in developing and building smart glasses and human-computer interfaces.
This isn’t Google’s first tryst with AR/VR. Most of you will remember Google Cardboard and the ill-fated Google Glass, the company’s foray into AR back in 2012. However, the excitement was short-lived as the project was shut and Google announced the Glass Enterprise Edition 2.

While Google has a track record of failed projects due to the lack of foresight, Iris is less likely to suffer a similar fate. To make things interesting, Google just recently acquired Raxium this March, a start-up dedicated to manufacturing MicroLED displays, bolstering rumors about the company’s desire to give AR another shot!

MicroLED is a promising display technology aimed at competing with OLED. While OLED Microdisplays are considered the best in the business for AR since they possess incredibly high pixel density and don’t need to be backlit, they suffer from low brightness. MicroLED will solve that issue while still keeping the benefits of OLED.

What is the Future of AR/VR?
There’s still a while before AR/VR technology becomes mainstream. But the present low-volume sales figures are limiting investments. The lack of funding is a severe setback during development and may further delay production.

However, the future looks promising as there is immense scope for AR/VR in B2B applications. And as industrial use grows, the pace of development and adoption will also increase significantly.
 

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The Most Popular Webcam Trends in 2022

The continual technological advancement has significantly impacted the webcam market. With the COVID-19 pandemic hit in 2020, there has been an increased demand for webcams worldwide. According to the Grand View Research report, the global webcam market will hit USD 18.1 billion by 2028, as more of our daily lives moves online.

During the lockdown, many businesses switched to working from home, so the demand for webcams for videoconferences and meetings was rapidly boosted by people quickly switching to home setups. Similarly, while people couldn’t meet their friends or distant family members in person, video calls were a solid alternative.

Thanks to this newfound demand, the traditionally stagnant webcam market was revitalized, and companies rushed to bring their offering up to scratch. That’s why we’ve been seeing an influx of new webcam models with advanced features, including 4K resolution, wider apertures, built-in lightning, auto light correction, and manual adjustments.

Aside from that, built-in laptop cameras are getting better, such as the 2021 Macbook Pro that increased the iSight camera resolution from 720p to 1080p. In this article, we will highlight the most important webcam releases that happened recently.

Logitech C922 Pro Stream Webcam

The C922 Pro Stream is an excellent and affordable entry-level choice for most people, starting at around 70 bucks. It offers [email protected] or [email protected] and pretty decent low-light performance, and with built-in stereo mics, it will be perfect for videoconferences. It also has a convenient stand that’s easily adjustable.

These features make it an obvious choice for people who are looking for a simple and inexpensive way to look better on their video calls or Zoom meetings, and it’s also a great entry point into the world of streaming.

Razer Kiyo

Another top webcam camera is the Razer Kiyo, and its primary selling point is the in-built ring light. We all know that lighting can make or break a livestream, so with a convenient built-in solution, Kiyo is a great purchase for your first streaming setup.

It offers the same 1080p at 30 frames per second and 720p at 60 frames per second as the C922. It should be noted that this camera keeps on getting better, as the latest software update improved the autofocus speed and low light performance.

Mevo Plus Live Event Camera

Mevo Plus is another popular webcam to watch out for in 2022. We all know that live streaming on your mobile device can be daunting, and Mevo Plus was designed to solve this issue. The camera is portable, has a nice power supply, and produces high-quality video. Additionally, Mevo Plus is a 4K resolution camera, but still allows you to stream at 1080p. What’s more, the webcam can connect with any device, allowing you to stream for hours on the go.

Logitech Brio

The Logitech Brio is a 4K HDR webcam that supports video calling, streaming, and recording in full quality. You can enjoy 4K streaming at 30 frames per second or downgrade to 1080p to stream at 60 frames per second. Plus, you can add the 90-degree wide field of view and stereo mic to create a super high webcam for your super high-quality video streaming. If you are looking for the best of the best, Brio most certainly is a contender.

Lumina

One of the most successful recent crowdfunding campaigns was for the Lumina webcam, which raised $823,179 on Indiegogo. Disappointed by the mostly plastic and low-quality devices that most people associate with the webcam market, Lumina creators wanted to make a high-quality webcam that’s made from aluminum and provides excellent audio and video quality that’s enhanced by AI. It costs $199, and it offers 4K resolution, f2.0 aperture, and an extra-large 24.84mm² (1/3") sensor.
 

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Livestreams Gone Wrong Stories - 2

“You’re just watching other people play video games, why not play them yourself?” Of course, most would answer this question by saying that they enjoy the personalities, jokes, and gameplay. But we all know that there’s nothing more than a streamer making a complete fool of themselves, so many tune in with the hope to witness a livestream fail. Once again, we will compile some of the most remarkable mishaps caught on camera.

Associated Risks
It's not all glitz and glam in the content creation business. Of course, it's very profitable, especially when you're at the top of the food chain, but there are negatives too. When you position yourself in front of a camera to entertain a live audience, the things that come next are oftentimes not scripted.

With a prerecorded video, you can edit all the mistakes and failures out, but during a live stream they are there for everyone to see. And, as we know, the internet never forgets, so these fails will remain online for an eternity. Here are some Livestream fails that we're yet to forget.

Red-Eyed Sarakateee
If there's one thing to know about cats, it's that they can be cold-hearted. Sadly, a Twitch gamer that goes by the name Sarakateee learned this the hard way. It all began when she took a break from playing Call of Duty: Black Ops II.

Reclined in her seat, Sarakateee was having a nice convo with her fans when all of a sudden she felt like getting some sugar from her cat, Olives. Truth be told, she asked nicely, but Olives gave her the cold shoulder.

Not taking no for an answer, Sara tried again by closing the gap between them, which resulted in a nasty slap from Olives, causing her eye to bleed. Needless to say, she was hospitalized and would have suffered a great injury if she wasn't wearing a contact lens.

Feeble Legs Made Whole
We see strange things all the time on the internet, but never did we imagine that a crippled man would walk on a live stream. In case you missed the iconic event, we'll bring you up to speed. You see, once upon a time, there was a popular Twitch streamer named ZilianOP who was wheel bound. He claimed that everything below his waist doesn't work. And like a good partnership, he'd stream from his account while his dutiful girlfriend would render her assistance by sometimes reading out comments and replying to them.

These acts won the hearts of people, and in no time, the donations started to roll in. But the gravy train ended one day when ZilianOP went off script by standing up from his wheelchair and took a walk. In a bid to salvage the situation, his girlfriend started talking to divert attention from the fake miracle that thousands of people had just witnessed, but nobody was buying it. And just like that, the jig was up, and everyone knew them to be the fraud that they are. Following this incident, their accounts were banned.

The Eye Candy
2016 would be a year that many fans of Bjergsen would not forget. While the gamer was streaming League of Legends, something unplanned happened, and that was the appearance of his mother at the door clad only in a bikini. Acting instinctively, Bjergsen quickly announced to his mother that he was streaming live, which she responded to by closing the door so fast the Flash would be impressed.

The young man later informed his audience that his mother had just taken her bath, hence the almost non-existent clothing. Anyway, if she ever wants to proudly display her body in front of the camera once again, she can easily hit up a camsite such as Dreamcam and start her X-rated stream.

Conclusion
It's always a privilege to watch these live streaming fails because if they were prerecorded, chances are that those embarrassing scenes would be edited out. Will there be a reduction in these fails? We hope not. But at the same time, we want our content creators to be safe and advise them to always take precautions while streaming. However, if any of them decide to thrill us with some more unplanned fails, we're here for it.
 

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Movies That Predicted VR/AR

It's uncanny how movies have accurately predicted things in the real world. Smartwatches, self-driving cars, video calls, and now even virtual reality. While not all science fiction movies quite hit their mark with their predictions, some of them were pretty close. In this article, we will revisit the movies that predicted virtual reality and augmented reality long before they were a thing.

Of course, nowadays, you can walk into Walmart and simply buy a virtual reality headset. That wasn’t the case even a decade ago, which makes these predictions even more astonishing.

The Matrix (1999)

To kickstart this list of revolutionary movies, first on our lineup is the cult classic directed by the Wachowskis, The Matrix. This is a story about how humans were enslaved by machines, and to keep them compliant, they were immersed in a simulation.

Apart from exciting kung-fu action by Keanu Reeves, we also saw people living in the virtual world and doing all sorts of normal things, including falling in love. That brings the question - will people be interested in living in a world of 0s and 1s? Perhaps we should just wait for the Metaverse to arrive to find out.

The Cell (2000)

A well-made movie, but certainly bizarre - that’s the best description we can give The Cell, which was a box office hit in the turn of millennia. This movie follows Dr. Catherine Deane (Jennifer Lopez) as she invades the mind of a comatose serial killer with the aid of an experimental VR. The mission was simple; get in, find out where he's keeping his latest victim and get out. Of course, like any story, there are twists and turns.

While we don’t have the technology to enter someone’s mind yet, the link between virtual reality and psychiatry is not entirely made up. Research proves that VR is a great tool for treating anxiety, PTSD, addiction, and various mental illnesses. Who knows, maybe therapist sessions in the future will have just the patient wear a headset instead of talking for an hour.

The Lawnmower Man (1992)

It's once again about the age-long desire of man. No, it's not how to live forever, but rather the other one - how to become more intelligent. That's what Dr. Lawrence Angelo (Pierce Brosnan) was trying to achieve with drugs and VR. Initially using chimpanzees as his test subjects, he makes a breakthrough and decides to proceed to a human test subject Jobe (Jeff Fahey), an intellectually disabled landscaper. Using VR games, Brosnan downloads data into Kobe's brain, turning him into a menace both in real and virtual worlds.

While the special effects didn’t age well, the movie did achieve its main objective of painting a scary picture of the future of virtual reality. The VR games of our day are just for lighthearted fun, and we'll like it to stay that way.

Conclusion

Say all you want about Hollywood, you can't deny that the inspiration of these guys is out of this world. They've entertained the world for decades with unimaginable ideas that were brilliantly brought to life by talented actors. There's no end to movies that will challenge our minds, and with the success of some VR-focused movies like Ready Player One, we can be sure that more are on the way.
 

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VR entertainment: why and how the technology rocks

Virtual Reality is something that you need to experience for yourself to truly appreciate. Many people who tried swear that they can’t go back. I cannot disagree - VR games, movies, and other forms of entertainment are way more immersive when your senses are completely surrounded by the VR headset.

If you are still on the fence about whether or not you should buy a VR headset and join the virtual reality bandwagon, here are some of my top reasons why you should definitely try it out.

  1. It’s Really That Good
I used to be a skeptic too. I grew up in the nineties, and in 1995 my cousin got a Nintendo Virtual Boy for his birthday. After the initial excitement of unboxing the brand new console, things quickly took a turn for the worse when we actually tried it. The graphics were ugly and monochrome, and after 5 minutes of gameplay, my head started hurting. Since then, I swore to never touch any VR headset again.

Modern VR is night and day compared to that. A couple of years ago, I bought an Oculus Rift S to play sim racing games - Dirt Rally, Assetto Corsa, iRacing. It’s hard to describe how awesome it is to race in virtual reality.

Not only do you feel more immersed, feeling like you’re actually driving the car, not just playing a video game, but it also gives you much better depth perception. I feel like I’m faster, and my lap times actually improve because I can more accurately gauge the distance to the apex.

Other games are also made more immersive by VR. I was playing Beat Saber the other day, and I felt awesome, living my Darth Vader fantasy while rocking out to my favorite tunes. And it’s an amazing workout too! There’s also Superhot VR which lets you feel like Keanu Reeves in Matrix, dodging enemy bullets and shooting the baddies, or Skyrim VR if you want to spend even more hours in this absolute classic.

Gaming isn’t the only way to use VR. For example, Muse is my favorite band of all time, and I have seen five of their concerts live. I recently watched their Simulation Theory concert in Stageverse, and it was incredible. I hate to repeat the cliche saying that it felt like I was actually there, but with modern VR headsets, it definitely is incredibly close to the real thing. Can you imagine the future? VR sports events, concerts, museums, and expos that you can attend without leaving your home? It’s gonna be amazing.

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2. It’s Available At Any Price Point

Another cool thing about VR is that it’s scalable to every budget. The cheapest way to get into it is by buying a mobile VR headset where you plug in your phone for ten to fifty bucks. Of course, it won’t be as good as the real thing, but as a starting point, it does its job.

One of the most recent innovations in the VR space that has made it more accessible is the standalone VR headset. It doesn’t require a connection to a powerful gaming PC because it’s got a chip on its own.

Headsets like Oculus Quest 2 and HTC Vive Flow are portable, easy-to-use, and, most importantly, affordable, starting at just 300 dollars. You can play games like Beat Saber, watch 360° videos and use VR apps.

However, if you are a serious PC gamer and want the best performance, you can set your sights on a higher price point and get something like the HTC Vive Pro 2, Valve Index, or HP Reverb G2. They are considerably more expensive ($700-$1000), but in return, you’ll get higher resolution, wider field-of-view, and better motion tracking. However, you’ll also need a beefy gaming PC to power these headsets.

Name any budget, and you’ll be able to find a suitable VR setup to get you started in this exciting new frontier.

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The Possibilities Are Endless

We’ve only scratched the surface of what’s possible with virtual reality. VR games, obviously, are already here, and they are gonna be even better in the future. 360° videos, live streams, experiences, and tours are already becoming more popular, and soon we’re probably going to watch all our favorite sports events in VR.

VR is also used as a training tool by the military to train pilots, tank drivers, and other personnel. In addition, many racing drivers try out the racetrack in VR simulators before the actual race. Many industries are starting to adopt VR as a tool for education, and we’re soon going to see more and more headsets in classrooms or lecture halls.

If Mark Zuckerberg’s vision of the Metaverse gains traction, it’s probably going to be a popular way to meet up with friends and relatives that are far away or talk with colleagues while working from home. But even that is aiming too low.

Along with VR headsets that are getting even better each year, there are other accessories like haptic gloves, treadmills, and other devices that will make VR even more immersive.

Just like Steve Jobs didn’t predict in 2007 that iPhones would be used for Instagram rather than phone calls or e-mails, maybe VR’s main use is yet to be seen too. So what’s next? Neural link? Virtual AI girlfriends? Singularity? I can’t wait to see what the future has in store for VR.
 

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Virtual reality: today and tomorrow

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It is the year 2022, and despite VR technology still being branded as new, roughly ten years have already passed since the first Oculus Rift appeared on the consumer market. Further developments have been made during that time, such as a wider field of view for the headsets, completely stand-alone devices, and accessories to imitate touch. While a true sense of touch is yet to be achieved, some haptic gloves are already on the market.

But what does the future hold for this no-longer-new technology?

The concept of the Metaverse that many tech companies are pushing these days has many possibilities in store for VR and will undoubtedly be one of the catalysts that bring virtual reality to the next level.

What Can We Expect From Future VR Gear?
If we return to the Metaverse concept for a moment, it should be clear by now that the intention of Meta is to bring us all there to basically live out most of our lives. Put into different words, we might soon be connecting ourselves to the Matrix willingly and intentionally.

This is by no means as intimidating as it may seem. You are not selling your soul away to some kind of machine overlords. But we are facing a future where more and more of our daily interactions will take place online in a more physical sense.

You Can Buy Gear For That
Just like Apple had a slogan, “There's an app for that,” for nearly every kind of situation or need - we should soon be able to say the same thing about VR gear.

Haptic gloves, as previously mentioned, among other accessories, are already being produced that will allow us to experience touch in a virtual world. The same should be true for gear that will mimic or replicate scents in perhaps a not-so-distant future.

The Future Is Not So Far Away
Among the predictions for what VR tech might achieve in only a few short years is even better graphics. Some are certain that 8K headsets by 2030 are more than reasonable to expect and 16K by 2050.

As if considerably better graphics weren’t enough, virtual reality interactions are also predicted to change. The groundwork is already done. Within a few years, we should be able to move away from physical controllers and be able to use mind-controlled devices instead, as shown in this clip.

How Much Longer Until VR Takes Over?
While VR is already enjoyed by many people around the world, it is still far from being a standard in many homes.

Until VR headsets become considerably cheaper, alongside additional gear like haptic gloves, VR still has a long way to go.

What Else Is Needed Before Everyone Can Join?
Another aspect to keep in mind is that technology is only as good as its developers make it. This means that even though VR holds great potential, many issues are still to be resolved. One of them is how to make the VR gear more inclusive.

What developers seem to forget or not consider as much is functionality and accessibility for people with various disabilities. This includes visual impairments and muscular dystrophy, among others, that prevent people from using a VR headset and other gear for long periods of time. This is why further development of mind-controlled devices is both needed and likely not as sci-fi as it may seem.

Conclusion
There is no doubt that VR tech has already delivered more than what was expected since its launch onto the consumer market. That being said, we are already expecting more, and the question isn't so much if we will get even better VR.

The question is how soon, and the answer is likely, sooner than you think.
 

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Dreamcam has finally solved the VR livecam users’ main communicational problem! A new Voice-to-Text feature kills controller texting

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NEW YORK — On Wednesday, April 27, VR live caming platform Dreamcam became the first VR broadcasting service to implement voice-to-text functionality, allowing its registered members to chat with the models in “hands-free” mode. It uses the latest technology to transform users’ speech into decent text messages.

“Ever wondered how frustrating it might get to express your feelings through plain text while beating your meat? Millions of VR livecam users have faced this problem every day, and we've received thousands of emails from Dreamcam members asking us to do something about it! It’s like one-character-a-minute for sure, and that’s the exact reason that Dreamcam developed the solution with its “Voice-2-Text” feature! Now you can stop struggling and enjoy the show to its fullest.” said Daniel Goldin, VP at Dreamcam.

He added, “Wanna say something nice? Just press & hold the microphone button located on the left side of the message input box, and see your emotions sparkled by the power of the word. Instantly. No need to be concise: take your time and voice everything you feel. Wanna charm our model with a Shakespearean-style sonnet? Easy! Simply record another voice message over the previous one, and get the entire piece built up.”
The free add-on both expands the possibilities of intra-platform communication and at the same time helps users to grab the model’s attention in a crowded chat room. You don’t have to hold an entire conversation typing letter by letter with a controller while a hot VR webcam girl is waiting for you to finish your sentence!

Dreamcam plans to share the feature with its partners as well. While so far available in English only, the technology is a promising innovation, delivering an almost sci-fi level user experience, claims the Dreamcam team.
 

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How VR Cam Sites Like Dreamcam Work

The porn industry has always embraced technological advancements. From VCRs to DVDs and the internet, the journey has been long and fruitful. Virtual Reality is the next frontier.

Revenue from VR and AR jumped from $5.2 billion in 2016 to $162 billion in 2020, and camgirls played a massive role in driving the technological furor. Cam sites like Dreamcam play a proactive role in taking this trend forward.

This brings us to an important question. How do VR cam sites work? To answer that question, we must first delve deeper into VR tech and grasp the fundamentals. So, stick around till the end.

The Fundamentals of Fully-Immersive VR Technology

Fully-immersive VR is a digital technology allowing users to experience a virtual environment. The layout helps users perceive the rendered universe as the real deal with the help of computer-generated audio, visual, and haptic feedback.

The primary goal of fully-immersive VR tech is to blur the line between simulation and reality. And unlike semi-immersive VR, where users must deal with a solid reference to the physical surroundings, fully-immersive VR completely isolates the real world.

You no longer need to use a head-mounted display to access the simulated world and can use wireless controllers to explore your 3D surroundings. Let’s look at the three primary components of a fully-immersive VR system.

The Primary Components of Fully-Immersive VR Tech
The term Virtual Reality often describes fully-immersive VR. In fact, the four most common VR categories are semi-immersive, true-immersive, fully-immersive, and non-immersive. Like the others, fully-immersive VR tech depends on specific software and hardware to deliver the simulated experience. Let’s delve deeper into the primary components.

Visual Components

One of the most critical aspects of fully-immersive VR tech is visual content. This is the most challenging part of the puzzle for VR app developers. 3D graphics must perfectly replicate the real world for the smoothest experience. And the surroundings can be based on real-world locations or made up entirely.

High-definition videos delivered via advanced VR headsets like the HTC Vive, Samsung Gear, and Oculus Rift teleport users from the real world to a digital one. Another crucial part of the visual experience is adjusting images according to the user’s viewing orientation. Fully-immersive VR adjusts images depending on the viewer’s position.

Audio

VR experiences include sound for a truly immersive feel. The audio is transmitted through HMD built-in headphones, ensuring a realistic perception of the surroundings. High-definition audio wipes out the user’s connection to the real world, replacing it with a digital environment.

Haptic Touch

VR systems provide haptic feedback in several ways. Let’s look at the two most common forms.

Force Feedback

VR systems ensure a sense of touch using force feedback. This simulator is similar to the steering wheel in a car. Just like the driver can comprehend the situation and change the output using the steering wheel's feedback, developers allow users to feel object resistance in a simulated environment by implementing force feedback.

Vibration

VR controllers initiate different levels of vibration depending on the object resistance required. The VR system is designed to simulate weight and gravity when manipulating virtual objects. For instance, if a user bumps into a simulated object, the controller vibrates with a specific intensity.

How VR Revolutionized Camming

As VR tech becomes accessible, the porn industry is catching up quickly. Sex toys are an integral part of the VR camming experience and are just as crucial as VR headsets for a truly immersive feeling.

This isn’t a novelty, as the adult film industry has experimented with technology since its inception. And the industry continues to embrace fresh ways to get people off. Dreamcam isn’t far behind on the list. The website turns cam girls into holograms offering virtual blowjobs using haptic touch.

Another interesting strategy is to use digitally controlled vibrators that respond only to tips. That way, users that leave a generous tip get a sense of physical intimacy with the model. VR tech could help cam models capitalize on the viewer’s demands for more intimate experiences.

As the market soars, this technology could be the ultimate solution to fulfilling your sexual fantasies and fetishes.
 

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Webcam Industry Today: Major Trends

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The global webcam industry is worth $6.85 billion as of 2020, and the market is expected to grow at a rate of 12.9% by 2028. This forecast is based on the rising demand for real-time monitoring devices for commercial and residential areas, logistics security, and video conferencing.

The demand for webcams is also significantly high among temporary surveillance device manufacturers. Modern webcams are technologically superior to their predecessors, featuring better streaming quality, noise cancellation, built-in microphone, frame rate, etc. Due to their vast improvements in the past couple of years, webcams are now being used for several applications like live streaming, video conferencing, and real-time monitoring.

Underlining the Reasons Behind the Sudden Surge in Webcam Usage
The COVID-19 pandemic introduced remote working culture to mainstream industries. And the increased demand for webcams coupled with production shortages quickly created a void in the demand and supply chain.

The greater use of webcams in the telehealth industry is another significant factor that has created an unprecedented demand for webcams during the pandemic. Better image quality, built-in encryption for cybersecurity, wireless connectivity features, and greater coverage are some of the reasons behind the sudden demand for webcams.

Recent improvements include auto-framing and optical image stabilization, which reduces blurring during camera shake. Modern webcams can also stream at an impressive 1080p resolution and 60fps frame rate.

The Future of the Webcam Market
Some of the major players are working on futuristic concepts, several of which were showcased at CES 2022. Let’s take a look at the key products.

Dell’s Futuristic Detachable Webcam
Codenamed Concept Pari, this is easily one of the most exciting products in Dell’s portfolio. Many laptops and tablets use poor-quality webcams, and worse yet, they’re anchored at a spot unoptimized for the human head. Hence, most of us end up looking down at the camera.

Concept Pari is a wireless webcam that sits atop a movable dock. The dock can be placed on top of a monitor and connected via USB-C. Pari boasts 1080p capabilities and can be operated independently of the dock. And since the device is wireless, users can record on the go!

Users can also attach Pari anywhere on the screen with the help of a magnet and a custom metal plate built into the monitor. Place the camera at a suitable angle or use it to cover an annoying person’s face at a Zoom meeting.

Opal C1
The Opal C1 is a $300 handcrafted webcam with a 7.8 mm Sony 4K sensor with a built-in beamforming mic arrangement. Although the company has existed for just over a year, the product feels solid and purposeful.

The software is still in the beta stages, and 4K compatibility is an issue since most video conferencing apps are yet to support 4K videos. However, the Opal C1 is an excellent product loaded with several features exclusively available in webcams, priced twice as much.

For instance, the Advanced Noise Cancellation and Studio Sound feature allow users to capture audio like a professional setup. Moreover, the product comes with several layers of manual user adjustments, including auto skin tones and white balance.

The camera automatically uses bokeh mode, similar to the portrait effect on smartphones. But misses out on optical zoom. The C1 allows 2x zoom at 1080p without affecting the video quality.

Key Players and Market Insights
Logitech, Microsoft, Canon, Sony, Razer, and Cisco are the key players in the webcam market. Several collaborations were announced in the past couple of years to develop better products in the future. For example, Microsoft announced a partnership with D-Link back in 2019. This allowed D-Link to leverage Microsoft’s software to offer features like facial and object recognition.

Prominent webcam makers are also integrating their products with high-end technologies to provide state-of-the-art video streaming, cutting-edge audio technology, and diminished buffering due to external influences. For example, 360 Vision Technology’s latest PTZ Camera range films HD videos with intensified thermal technology.

Their Predator series cameras are equipped with border control, fence detection, and perimeter protection systems. These were previously unheard of. But advancements in technology have made it possible. And there’s more to come in the future.
 

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TOP 8 AR & VR COMPANIES MAKING A BREAKTHROUGH IN 2022

Small AR & VR companies have made significant inventive breakthroughs this year

While much Big Tech XR is still rumor and hype, smaller firms have made significant inventive breakthroughs toward useful and entertaining computing. Applied VR and others are creating virtual reality experiences that have a significant impact on an increasing range of mental health conditions.

Here are the top 8 AR & VR companies for the year 2022.

1. GOOGLE
Google Maps now displays augmented reality place labels and directions on your phone to assist you in navigating complicated interior areas such as subway stations, airports, and retail malls. Google claims that it employs AI to analyze millions of images in order to determine the user’s viewpoint position for the Live View function. It also makes use of novel ways to determine the precise height and location of things within a structure. Google released the service for malls in a few locations in March 2021, and it has been actively growing the deployment to airports, malls, and transport stations in new cities ever since.

2. NVIDIA
While other tech firms discussed customer experiences in the virtual world, Nvidia was working on the technology required to achieve it. Most people believe that a genuine metaverse is an open space where you may transport your avatar, digital belongings, and cash to whichever virtual reality “world” you desire to visit. Enabling that openness might be the long game for Nvidia’s new breakthrough Omniverse platform, which lets developers from many firms use various tools to rapidly exchange and sync 3D visuals.

3. NIANTIC
In 2021, a number of major technology firms demonstrated to the world how they believe metaverse encounters would feel. They were conceived using current technologies, which is why they seemed locked off and proprietary, like in a VR headset. Niantic offers a totally different perspective on the metaverse one that is inextricably linked to the natural world. Of course, Niantic popularized AR gaming with its revolutionary Pokémon Go, which pushed players to go outside and collect Pokémon hiding around the real world.

4. SNAP
Snap, which was also named one of the Most Innovative Companies last year, continues to introduce millions of individuals to the potential of AR gradually instead of all at once. This year, Snap improved its try-on technology to enable more precise eyeglass fittings. It also collaborated with Prada to deploy gesture-recognition technology, allowing Snapchat users to indicate to the Snap camera when they wish to see another bag or view it in a different color. In addition, the firm provides brand data on customer buying activity so that they may learn more about which items and styles are popular.

5. SIGHTCALL
SightCall’s augmented reality solution enables customer support representatives to provide real-time video help to distant consumers, complete with superimposed visual graphics. Clients point their cameras to issue areas, and SightCall employs augmented reality and artificial intelligence to walk them through the procedures necessary to address their problem. SightCall Digital Flows, a self-service alternative that allows users to attend AR support sessions targeted to address specific problems without the support of a customer service agent, was released in 2021.

6. APPLIEDVR
AppliedVR, a digital therapeutics business, has created a series of two- to 16-minute VR sessions to help patients with persistent lower back pain deal with discomfort using its unique EaseVRx device. A doctor prescribes the equipment, which includes a VR headset and joystick, as well as a “breathing amplifier” linked to the headgear that directs a patient’s breath into the headset’s speaker for use in deep-breathing activities. Deep relaxation, focus shifting, diversion, immersive delight, and healthy exercise are among the skills taught by the VR program.

7. AVEGANT
Augmented reality glasses confront substantial technological challenges. So far, no technology firm has succeeded in cramming screens, sensors, computers, and batteries into a form factor tiny and light enough to be worn for lengthy periods of time. Avegant, a tiny Menlo Park, California-based part supplier, may have overcome one significant obstacle by miniaturizing the light processors that generate digital graphics within the optics of AR glasses.

8. HTC VIVE
HTC’s third attempt at a standalone VR headset, the Vive Focus 3, was a success. The unique headset’s 5K high-resolution visuals, precise head tracking, and 120-degree field of vision far outperform consumer VR headsets on the market today. HTC equipped the headset with a one-of-a-kind active cooling mechanism (a fan), allowing it to push the CPU hard enough to deliver more appealing and immersive AR content. However, Focus 3 is not a consumer product. It is intended for and priced for business budgets of $1,300. It will be well worth it for many commercial clients.
 

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10 Ways VR Will Change Our Life as We Know It

Virtual Reality has several applications in the real world. The gaming industry is a prime example. But that’s barely using its full potential. Virtual Reality can be implemented in industrial training or even for saving lives in the future.

10 Ways VR Will Change Our Lives in the Future
Let’s look at the top ten uses of VR in the future.

Virtual Shops
Virtual Reality can fill the gap between in-person and digital shopping. Just put on your VR headset and be instantly teleported into a virtual world. Walk along the aisles and shop till your heart drops in a virtual mall.

Health Care
The healthcare industry constantly implements new technologies, and VR isn’t an exception. Private clinics can benefit immensely from VR by integrating the technology to treat patients remotely in a simulated environment.

Real Estate
There is enormous scope for VR in this multi-trillion-dollar industry. Builders can take this opportunity to make various improvements. For example, they can implement home design centers and arrange virtual neighborhood tours, interior designing, and rental websites, and offer DIY solutions. By using VR, real estate developers can save a substantial sum every year on operational expenses and improve the quality of leads.

Hazardous Jobs
Training personnel for hazardous jobs using Virtual Reality is a unique way of introducing people to dangerous situations. They can operate from the comfort of a safe environment long before they face such problems in real-life. VR training can help weed out candidates not fit for the role with substantial ease.

Education
Integrating VR tech with education can bring any curriculum to life. VR is an excellent tool for immersing yourself in a new environment. If utilized correctly, VR can expose students to new opportunities that wouldn’t otherwise be possible. From elementary education to universities and beyond, VR is an impressive piece of innovation that opens the floodgates to immense learning experiences.

Create VR Content
It’s not easy to implement Virtual Reality on a broad scale if there isn’t enough valuable content to go around. For instance, Airbnb will use some form of VR in its listings in the near future. However, it’s difficult for homeowners to create VR content without the proper tools and guidance. One way to bridge this gap is to help people get familiar with VR tech. Teaching them how to promote properties using VR content can also be beneficial.

Emergency Response
Virtual Reality is the right fit for helping humans simulate real-time situations in a safe and controlled environment. This is extremely helpful in cases that are hard to simulate. For example, first responders can train in a simulated environment for emergencies like natural disasters or pandemics. Putting yourself in highly stressful situations can help soothe your nerves and prepare you to stay calm in real life.

Training New Hires
Training new hires via Virtual Reality will soon become the industry standard. Current employees must currently hamper their performance to teach newbies how to do their tasks. With VR, new hires could learn and practice on-the-go without affecting team performance. Related benefits include better screening for qualified employees, faster onboarding, greater productivity, etc.

Distraction Simulation
Virtual Reality can be leveraged to simulate high tension complex situations. Using VR to simulate muscle movement and emotional response under pressure is a crucial practice. For instance, distracted driving causes accidents. Simulating such scenarios in a virtual environment could help understand the root causes and raise awareness about distracted driving. After all, educating the drivers about traffic safety is the best way to reduce the risk of collisions.

Workout Regime
Integrating VR with your daily workout regime can help infuse a new lease of life into your fitness program. Running on a treadmill or cycling on a stationary bike would be more interesting if you could change the background according to your mood. How would you like to bike through the French countryside or run along the streets of San Francisco on a quiet morning? Sounds fascinating, right?

The Future of Virtual Reality
Virtual Reality is one of those technologies with immense projected growth. And with the latest developments in play, VR is no longer a part of science fiction. Keeping the current scenario in mind, developments in VR tech will shape the future of the humanity.
 

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http://marebradio.com/سعر-الدولار-بالجنيه-المصرى-اليوم/
 

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Top 5 Tech Trends for 2022: Virtual Reality Offers Exciting New Avenue

As VR technology matures, integrators are in a prime position to enter a burgeoning market waiting for a breakthrough of consumer interest beyond established sectors like gaming.

There is no doubt about it, virtual reality is here to stay. What started off as a fringe enthusiasts hobby in the early to mid-2010s has evolved thanks to advances in technology and increases in consumer interest. Now, virtual reality (VR) and its cousin augmented reality (AR) have become one of the most promising fields in consumer technology.

While integrators have long waited for the market to open up and become something profitable and interesting to residential homeowners, multiple consumer research firms are forecasting 2022 as the year when the tech might mature to the point where VR can be implemented in a variety of ways.

The first and largest residential market to embrace VR technology is the video game industry, with major players like Oculus, HTC, and Sony continuing to not only embrace but invest in the technology.

While opportunities for integrators to get involved in the segment have been limited in recent years, the advent of lower-priced, self-contained VR headsets that don’t require as beefy of a PC to power them has allowed the average tech-savvy gamer to add VR into their everyday enjoyment of the hobby.

This, coupled with upcoming advancements in console-based VR from Sony, means integrators can more easily sell VR headsets as an additional element of gaming room installs, home theater/home entertainment projects, and more.

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Looking beyond the scope of the gaming market, several opportunities for innovation exist within the project planning and interior design aspects of residential and resimercial integration. Companies like Modus VR have become successful examples of how the AV industry can embrace and advance VR technology, with Modus VR using VR as a way to design and showcase home theater plans prior to starting work on a project.

Some detractors of VR tech may claim it’s more of a gimmick than a useful technology, but using virtual reality in the design stage of a project allows the homeowner to get a real, 3D sense of how the home theater will feel like to live with, an experience even the most detailed design plan cannot match. Modus VR also notes it gives integrators a differentiator, can elicit immediate design changes/feedback, and provides a head start as a way into VR/AR.

The options with VR in the home theater space are not limited to the design aspect either. Several relatively new technology companies like Supersphere, Melody VR, and Wave are experimenting with offering virtual access to live concerts via a VR headset and some headphones. All prospective concertgoers will have to do is buy a ticket online, which allows integrators to offer a VR system as a home theater add-on with tangible entertainment benefits beyond gaming.

Startups Expanding Innovation into Wellness, Other Experiences


While some live sound purists or design experts might scoff at ideas like these, if the COVID-19 pandemic has shown us anything over the past few years it’s that adaptability and at-home options are both key to how technology will advance in the coming years.

Ultimately, integrators and manufacturers who are willing to champion new and in some cases experimental VR experiences may end up ahead of the competition once the market fully matures, which might not be as far away as it sounds.

In fact, according to data from GrandView Research, the global virtual reality market size was valued at $15.81B in 2020 and is expected to grow at an annual rate of 18.0% from 2021 to 2028. This means integrators who get their foot in the door while waiting for the market to mature may enjoy a steady stream of continued interest from homeowners and small businesses. In addition, research suggests the rapid influx of VR industry startups will allow for new opportunities to make strides in the consumer VR space.

One good example of a tech startup innovating within the VR space is wellness-focused company Hypnos Virtual, which has the unique goal of expanding the way gamers and wellness technology enthusiasts experience virtual reality by adding customizable “scentscapes” into games, movies and TV. This “Bio-Media” as they dub it brings mood-making or mood-appropriate bio-aromatics into the fold.

According to Hypnos, scentscape will come in different sizes, with the home cinema model creating millions of different scents from a unit smaller than a mini-fridge. The Bio-Media is experienced as a choreographed “scent track” that is continually changing like a cinematic musical score, but instead of an array of musical instruments, it draws from a library of aroma chemicals designed to replicate a nearly endless array of olfactory sensations.

These scentscapes are designed to more fully immerse home theater owners in their favorite content by emitting essential oils into the air that match the content on-screen. This way, VR users watching a rainforest documentary can not only experience how the area looks and sounds, but it will also smell like the real thing.

No one can predict what’s next for virtual reality, but with disruptive new tech companies and well-established tech giants both clamoring to get involved, it’s fair to wonder why integrators remain hesitant to embrace what might become the future of entertainment. Keep an eye on this space.
 

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VR Outlook: Unconventional Applications Today And Tomorrow

Gone are the days when virtual reality was relegated to science fiction fantasies. Video games and movies have leveled up with the help of VR technology. But VR has gone far beyond those two fields - it's now being used in other applications, not just for entertainment, but to make everyday life activities safer and more convenient.

Thanks to the immersive environments and full 360-degree experiences made possible by VR, we can now look around an artificial reality and even walk and manipulate our way through it. What's more, VR technology can now transform your fantasies into reality, with multiple applications across industries, including entertainment.

Virtual Reality Applications In 2022 And Beyond
Virtual reality is undeniably a dominant force in the gaming industry, but it also has become a major asset for businesses worldwide. Not just because of the advancements of the technology itself - other factors such as a rise in enterprise apps, greater user adoption, and easier development have contributed to the massive strides of VR in our society.

Here are the unconventional applications of VR that we're experiencing right now and can expect in the future:

Healthcare
VR can modernize healthcare by using the technology for training, in which it facilitates an environment where specialists can learn and apply their knowledge in simulated real-life situations. For instance, specialists can practice performing complicated surgeries without the need to be physically present with the patient.

Also, those who need to familiarize themselves with the hospital environment can use VR to tour around the facility without the need to attend it in person.

VR can be used in counseling, too, specifically in cognitive behavior therapy sessions. Here it provides a controlled environment where patients with anxieties and phobias can safely work through their problems. Additionally, VR headsets can be used to calm patients who get restless while waiting in the hospital.

Automotive
VR can simulate traffic situations for car manufacturers to analyze road scenarios and drivers' behavior. These simulations will, in turn, result in prototype modifications to enhance safety and bring the driving experience to a completely new level.

Space And Military
Training and operation in these two sectors are costly and risky. With the help of VR, space and military agencies can reproduce conditions that are as close to reality as possible, which are ideal for training astronauts and military personnel.

With VR-enabled environments, trainees can boost their skills and get ready for real-life challenges with minimal risks. The technology can even help soldiers suffering from PTSD ease their conditions and prepare them for new or unexpected scenarios.

Tourism
VR can show you what a destination is really like before you book your room and tickets. 'Try-before-you-buy-it' for vivid travelers is finally here. What's more, the business owners get way more options for promoting their landmarks, hotels, and restaurants to previously unavailable potential customers.

Adult Entertainment
VR can enhance the pleasures of adult entertainment in virtual realityfar beyond p*rn with live streaming platforms like Dreamcam. Sophisticated cameras equipped with stereoscopic imaging have made this possible - you just put on the VR headset and "touch" and "feel" a model to completely immerse yourself in a naughty fantasy.

Shopping
Now that people have experienced buying practically everything online during the pandemic, many customers have retained the habit of just sitting back and doing their shopping in the comfort of their home or office.

With VR, a feature-rich shopping experience without physically being in the store becomes a reality. And it's not just applicable to simply buying clothes and furniture - there are car brands such as Lexus that use VR to give potential clients a virtual test drive.

Architecture
Architects can use VR to envision what they want to build and simulate the feeling of being inside the building. It creates a strong connection with the space well before they build it. Moreover, changes can be made in real-time to meet all client expectations.

Historical Reconstruction
VR can be used to bring past historical periods closer for educational and entertainment purposes. Users can engage in war games and tour historical sites with the help of VR for a more enhanced historical education experience.
 

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Virtual Reality: Reshaping Webcam Industry

Forget about the massive transformation in gaming; have you ever experienced the impressive possibilities of VR in the porn industry? A lot has changed since porn moved from DVDs to the internet. One of the best developments since 2016 has been virtual reality porn.

There isn't much to explore in traditional porn. However, VR has a lot to offer. It may not be the same as the real thing, but it is the best alternative. So, how has virtual reality reshaped the webcam industry.

Increased Interactivity

The most significant change in the webcam industry is the increased level of interaction. Virtual reality has blown the industry by making users believe they are not in their rooms. It is the solution when it comes to fulfilling your innermost desires.

What virtual reality offers is moving you from an observer to a participant. For some people, virtual reality sex opened the door to 'perfect sex,' which is impossible in the real world. To others, it is a way of pushing their boundaries. Today, the free live stream and premium webcams have live VR and 3600 streaming, one such website is Dreamcam.

Increased Profitability

The porn industry was profitable, but piracy affected it. And finally, free streaming porn killed it. The industry tried to revive it with 3D technology and XX versions of Avatar, but it has only improved slightly.

In came the webcam platforms where models would strip and masturbate live. The system increased profitability for the cam studios and cam models. The cam models often prolonged the foreplay session, and webcam users would get bored before the model got naked.

Finally, they brought virtual reality. This technology can transport users and make them believe they are somewhere else, enjoying their time together with the model. The webcam industry has succeeded with these improvements where 3D and traditional porn failed.

Today, there are hundreds of quality experiences on-demand and webcam VR porn formats such as Dreamcam. And, what’s in it for the cam girls?

While not all cam models are porn models, many porn models have joined webcam sites. The more a webcam model gives live sessions, the more the requests and the more the tokens. And just like strip clubs, webcam sites either pay a salary to the models or a commission from the tokens. With virtual reality, the number of users in the webcam industry has increased.

Heightens Attributions of Intelligence and Feelings of Intimacy

Users of VR porn feel more flirted with, desired, and connected with models compared to when they watch webcams. Unsurprisingly, this is due to VR streaming making you the participant rather than the spectator. Additionally, eye contact makes users want to interact with the models.

Besides serving an intimacy purpose, virtual reality offers education potential by promoting communication and sexual wellness. This technology encourages intimacy, close connections, and better sex, which in the real-world lead to better relationships.

Embracing Empathy

Virtual reality has made porn socially beneficial. It enables you to fit in someone else's shoes. For instance, pegging gives men empathy for women. They now understand why women have to be in the mood or turned on and why trust is essential during sex. Ideally, men develop empathy for sex in a woman's perspective in a way they would never know. This is a benefit when it comes to real sex.

The way virtual reality works is that it embraces all genders. If you are transgender, you will find a world ready to accept you and explore your sexual desires in a way you wouldn't do in everyday life. Some men even try VR webcam from a woman's angle, which has changed their perception of sex.

What is the Future of Virtual Reality Sex?
Virtual reality is the real changer of the sexual prejudice in porn which is male-dominated. As earlier stated, it has brought empathy, and to this day, a little empathy is anything but good.

Today, VR applications involve taking over a user's senses to create a realistic feel. Soon, they will hijack other senses like smell and touch to increase the sense of immersion. In addition, the VR devices will become lighter and cheaper, attracting hordes of new adepts.
 
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