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In October of 2021, the CD Projekt bunch announced the acquisition of The Molasses Flood: an exceptional studio responsible for popular non mainstream titles like Drake Hollow and The Flame in the Flood. In the final paragraph of the accompanying public statement, it was revealed that the newly acquired studio would be working freely on an "ambitious venture" based on one of CD Projekt's existing IPs. Naturally, this prompted a whirlwind of speculation.
Considering that the only notable IPs associated with the Polish force to be reckoned with are The Witcher and Cyberpunk 2077, most assumed that the undertaking in question should be connected with one of the two. Because of the former being the more popular franchise and already having a lengthy universe of sorts, The Witcher appeared to be the stronger candidate, and the studio's new work listings further back this up.
The Molasses Flood is as of now hoping to enlist a Multiplayer Designer to work on an Unreal Engine-constructed game based on a CD Projekt IP. The listing recommends that it will be a frameworks heavy action game with a strong emphasis placed on multiplayer combat and procedural generation or some likeness thereof. Similar openings at the company highlight the game having an evening out framework and non-player foes, as well as a combination of both armed and unarmed combat.
This isn't the only piece of proof that focuses to a multiplayer Witcher game being in progress either. In a Q+A session late last year, CD Projekt's leader and joint CEO Adam Kiciński reconfirmed that the company is hoping to bring multiplayer to the two its Cyberpunk 2077 and The Witcher franchises before long. With a free multiplayer update for the former having begun development long before last year's acquisition was confirmed, it appears to be really plausible that The Molasses Flood's "ambitious venture" could be the multiplayer Witcher experience to which Kiciński was alluding.
On the off chance that this turns out to be the case, the news will probably be welcomed by series fans, many of whom have discussed the chance of a multiplayer Witcher game in the past. Granted, some have questioned whether incorporating online multiplayer could somehow weaken The Witcher's attempted and tried formula in a similar fashion to The Elder Scrolls Online, yet realizing that The Witcher 4 is also in development ought to assist with alleviating these concerns.
From the CD Projekt gathering's point of view, the idea of bringing multiplayer to the Witcher franchise via a standalone spin-off before carrying out it into a mainline section arguably makes a ton of sense as well. Doing so would allow the company to sort out what exactly an online multiplayer Witcher game could look like without having to jeopardize the trustworthiness of The Witcher 4.
Considering that the only notable IPs associated with the Polish force to be reckoned with are The Witcher and Cyberpunk 2077, most assumed that the undertaking in question should be connected with one of the two. Because of the former being the more popular franchise and already having a lengthy universe of sorts, The Witcher appeared to be the stronger candidate, and the studio's new work listings further back this up.
The Molasses Flood is as of now hoping to enlist a Multiplayer Designer to work on an Unreal Engine-constructed game based on a CD Projekt IP. The listing recommends that it will be a frameworks heavy action game with a strong emphasis placed on multiplayer combat and procedural generation or some likeness thereof. Similar openings at the company highlight the game having an evening out framework and non-player foes, as well as a combination of both armed and unarmed combat.
This isn't the only piece of proof that focuses to a multiplayer Witcher game being in progress either. In a Q+A session late last year, CD Projekt's leader and joint CEO Adam Kiciński reconfirmed that the company is hoping to bring multiplayer to the two its Cyberpunk 2077 and The Witcher franchises before long. With a free multiplayer update for the former having begun development long before last year's acquisition was confirmed, it appears to be really plausible that The Molasses Flood's "ambitious venture" could be the multiplayer Witcher experience to which Kiciński was alluding.
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On the off chance that this turns out to be the case, the news will probably be welcomed by series fans, many of whom have discussed the chance of a multiplayer Witcher game in the past. Granted, some have questioned whether incorporating online multiplayer could somehow weaken The Witcher's attempted and tried formula in a similar fashion to The Elder Scrolls Online, yet realizing that The Witcher 4 is also in development ought to assist with alleviating these concerns.
From the CD Projekt gathering's point of view, the idea of bringing multiplayer to the Witcher franchise via a standalone spin-off before carrying out it into a mainline section arguably makes a ton of sense as well. Doing so would allow the company to sort out what exactly an online multiplayer Witcher game could look like without having to jeopardize the trustworthiness of The Witcher 4.